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    <title>Iceboxman Technologies</title>
    <link>http://www.iceboxman.com/</link> 
    <description>We create Pocket PC Software and Web-based Applications. Currently, we have a small selection of Pocket PC Games, but a wide variety of various interesting subjects. We have created and Analog Clock Program and Pocket Chips Challenge is currently in Beta version, but we'll soon have some Web Applications avalable.</description>
    <language>en-us</language>    <item>
      <title>A little more progress</title>
      <link>http://www.iceboxman.com/archives/display.php?id=1547</link>
      <description>I recently finally got some of the settings figured out in my new computer setup of EVC, which I used for the programming.  Also, I found an obvious bug with running the program on my phone in that if you start the program in landscape mode, the screen goes gray and the device needs to be restarted.  Hopefully that will be a relatively simple fix.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2008-10-14</dc:date>
    </item>
    <item>
      <title>Where have I been?</title>
      <link>http://www.iceboxman.com/archives/display.php?id=1197</link>
      <description>Well, wouldn't you know it.  The screen that I replaced on my Pocket PC ended up cracking again.  However, now I have a new Pocket PC phone [b][u]with[/u][/b] a warranty on it.  I also installed the latest copy of the game on it (the same one available on the Pocket Chips Challenge page), so I have much more motivation to update the game regularly.  Lately I have been working on a robotic vehicle and now it is finally moving around.  I've also been working on a number of other projects, but this one has not been forgotten.  I would like to get this finished and out of the way.  Hopefully you will start seeing some updates on here that you can cheer about.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2008-06-06</dc:date>
    </item>
    <item>
      <title>More website changes</title>
      <link>http://www.iceboxman.com/archives/display.php?id=644</link>
      <description>Well, After opening up the forums and reenabling the contact form, I saw 1 spam message posted and I received a number of spam via the contact form.  So I used a contact form script that me and another programmer took turns hacking/fixing until we felt it was extremely secure.  I ended up being the one to that came up with the fix that prevented any further hacking.  

Additionally, I shut off access to the forum script for unregistered users as well and redirected the link through my own contact form.  If it is still hacked, I have a lot more ideas to enhance it further. :)  Perhaps I may implement auto-IP banning on hack attempt detection if that measure is called for.  Boy, spam can sure be annoying.  Especially when it's not even readable.

I also went through and cleaned up the forums code a bit.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2007-07-10</dc:date>
    </item>
    <item>
      <title>More Updates</title>
      <link>http://www.iceboxman.com/archives/display.php?id=641</link>
      <description>It's been a little while since the last update.  Things have been normalizing and I'm starting to get more time.  I replaced my Pocket PC screen a few months ago, although the touch sensor requires me to push hard.  It should still work for software testing purposes though.

I also upgraded the forums software due to a massive amount of spam that was being posted.  I also added on some features to help further reduce the amount of spam.  The forums were semi-deactivated for a while (not fully due to a bug) and it is now up again.  I had to update some site pages to work with the latest version, so there may be pages here and there with errors.  Hopefully the overall site should work much better.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2007-07-09</dc:date>
    </item>
    <item>
      <title>Update about iceboxman.com</title>
      <link>http://www.iceboxman.com/archives/display.php?id=160</link>
      <description>There have been some major changes going on in the background and as a result, updates have not really been happening.  My pocket PC is currently broken (cracked screen) and my computer is down due to spyware crashing it and corrupting the registry and needing a complete reload.  There have also been some site owner changes happening, but it should be back underway soon enough.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2006-07-27</dc:date>
    </item>
    <item>
      <title>Adding sound to Chips Challenge</title>
      <link>http://www.iceboxman.com/archives/display.php?id=149</link>
      <description>I am in progress of adding sound to Chips Challenge.  I am using the FMOD library.  All the places where sounds should occur are marked and it is mostly a matter of stopping the sounds/music while the game isn't in normal playing mode and starting up again if it is.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2005-10-07</dc:date>
    </item>
    <item>
      <title>Good News!  Compilation success</title>
      <link>http://www.iceboxman.com/archives/display.php?id=148</link>
      <description>I have finally set up my computer to recompile chips successfully using EVC 4.0. I just needed to install the Pocket PC 2003 SDK.  Now hopefully, I can make some more progress on this game.  Not having a working Pocket PC was the biggest hurdle with finishing this game.  I had no reason to at the time, but now I do.  I will probably be adding sound next (FMod???) followed by the little tasks such as password protecting levels, dialogs, end of level points, etc.  I may make some improvments to the game such as the menu and keyboard with which I am not completely satisfied.  

If anybody would like help setting up the source code I made available previously in an environment with EVC 4.0 and Pocket PC 2003 SDK, email me using the link in the black bar and I'll do my best to help you, although you can wait for me to compile another version.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2005-10-05</dc:date>
    </item>
    <item>
      <title>Setting up a development environment</title>
      <link>http://www.iceboxman.com/archives/display.php?id=147</link>
      <description>Here's a small update to where I am so far.
 
I am trying to set up my PC with a development environment similar to what I had when I was previously working on Pocket Chips Challenge.  It made use of GapiDraw (Version 1.04 at that time) and I was using eMbedded Visual C++ 3.0 which worked fine for the pocket PCs available at that time.
 
Pocket PCs have come a long way since then.  Here is a short history since I started programming them. This is based on what I know, so if anything is inaccurate, please feel free to comment.
 
As I stated above, I started with EVC 3.0, which was designed for Pocket PCs running WinCE 3.0 (or Pocket PC) which were available in MIPS, ARM, and SH3.  Then EVC 4.0 came out with updates to allow compilation for PPC2002.  These new Pocket PCs were only running ARM processors.  Soon came the X-Scale Processors which are variations of the ARM processor designed to run at various speeds for various needs.  In other words, it would "scale" itself to your needs.
 
The next OS to come out was Windows Mobile 3.0 (or 2003) which had features designed for mobility such as wireless and bluetooth features. This is the latest popular one, although Windows Mobile 5.0 (based on it coming out in 2005) is starting to come out on devices now.
 
My PC runs Windows XP, which will not run EVC 3.0, so I just setup my PC using EVC 4.0 and after trying numerous time to compile Pocket Chips Challenge, I am running into an issue where GapiDraw 1.04 requires a library called "aygshell".  It appears that this is not provided with EVC 4.0.  GapiDraw is currently at Version 3.51 and is no longer free for developers to use.  I am considering writing my own graphics library.  I had started on one before discovering GapiDraw and have used it for Super Pocket Tetris.  My plan is to convert this into an equivalent version of GapiDraw 1.04 and do a direct replacement for Pocket Chips Challenge.
 
OK, so maybe it wasn't such a small update... :)</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2005-10-05</dc:date>
    </item>
    <item>
      <title>I have a new Pocket PC</title>
      <link>http://www.iceboxman.com/archives/display.php?id=146</link>
      <description>I now have a Pocket PC. The model I have is an Asus A716 which includes built-in bluetooth and Wireless LAN.  My old one suffered a short life after being left on the floor and stepped on in the dark. I have been trying to set up a programming environment so that I can continue making programs. However, I am still playing around with Embedded Visual C++ 4.0 to get it to compile programs older devices can still use.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2005-10-04</dc:date>
    </item>
    <item>
      <title>New RSS Feed</title>
      <link>http://www.iceboxman.com/archives/display.php?id=145</link>
      <description>Iceboxman Technologies now has an RSS feed available at http://www.iceboxman.com/rss.php.  It will display the latest news.</description>
      <dc:creator>melissa</dc:creator>
      <dc:date>2005-09-19</dc:date>
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